What this amounts to is a frantic dash through four stages, as the on-rails action catapults your characters through a stormy sea, a mine cart chase out of a cave, a mountain stream's rapid descent and the navigation of your ship around a ferocious whirlpool, before facing the fifth final boss battle level against Vincent. Unsurprisingly, the journey to the treasure is loaded with danger as three massive monsters protect the route to Poseidon's Breath and Vincent will not hand over his most prized possession easily. They set out to find an undead swashbuckler called Vincent and to steal the valuable Poseidon's Breath treasure from his gold laden vessel, hidden in the mountains. You control two heroes during a co-op playthrough called Eric and Leah, both of whom are armed with a mighty golden gun. As you follow the interactions of a raggedy old pirate called Joseph, shipmate Duncan, Porre-Porre the parrot and a captain who lacks patience for a doofus called Bruno, you realise that in a similar vein to SEGA's House of the Dead games, Deadstorm Pirates washes huge chunks of cheese down with its rum. Its lighthearted depiction of the setting is also a selling point: there are simply not enough pirate-themed video games available, and Namco Bandai capture the adventures of a ramshackle crew with gusto.
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